Players are responsible for managing competing companies specializing in consumer goods whose production generates very high CO2 emissions. They compete on several markets with different environmental policies. The game environment changes each year and requires players to adapt their strategy and to anticipate changes in the behavior of their competitors (changes in environmental policies, new technologies, cost evolutions, R&D, crises ...). At the end of the game, players are subject to a system of tradable emission permits.
(COVID-19 Response) We are making our individual simulations available for free until the end of July 2020.
Your students can directly hit the 'Play' button. Or, if you want access to an administration interface, you can send an email to email@example.com (with subject 'Access to the admin interface', and mentioning the number of students and the simulation).
With the carbon game, players understand through practice, the major issues of CO2 emissions economics.
Theoretic debriefing phases regularly occur during the game, to help players apply economic analysis tools to decision making.
We regularly offer (distance or traditional) trainings on environmental economics or industrial organization, for all levels. The usual duration of training is two days for a standard scenario, in French or English.
Upon request, we also organize tailored interventions, over three, four or five days, using customized scenarios and/or our other games.